Day 0 - Untitled gameproject !!Everything you see here is subject to change!!
I've been hard on work with setting up basic system's and figuring out the artstyle today. I played around with alot today, I tried 2D and 3D, bold outlines and more Mergic outlines? (I dont really know what there called) But anyways I managed to nail a artstyle After wrestling how Godot handles 3D textures/sprites, I really wish there was simplier way to handle that, since I manually have to set every textures filter to nearest.
Excluding that it was fairly simple to set up a test scene also another thing please note that the charater is NOT the one I intend for the final game, It's a sprite I made a week ago to get back into pixelart.
Other then those things I've already coded a competent inventory system, even if It's a bit unoptizimed atm , but that's a issue for future me!
Other then those few things, I have nothing much to talk about, anything else Is easier to do in a gif anyways tbh. A
ANYWAYS WELCOME TO MS.GAMEMAKER'S HALL OF IMAGES!!!!!
flipping the sprite for style points ๐๐๐
Inventory system progress
Character naming menu
Anyway's that's it for this devlog! expect more technical ones In the future!
UNTITLED GAME PROJECT
Status | In development |
Author | MsSpook |
Genre | Adventure, Role Playing |
Tags | 3D |
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