Day 2 - Untitled gameproject - Shader's and bugs. bugs. bugs !!Everything you see here is subject to change!!


Welcome back to my devlog, As you may have noticed this one has a title! I felt that these devlogs where lacking soul in how they were titled, hopefully this change will fix that!


Anyways back to the main subject of the devlog, I've been experimenting with shader's! Mostly for use on the player rig but I've really been seeing uses for them in other area's of development. for a example check out the gif below!

Also you may have noticed that the upgraded visuals from the previous devlog, I really felt like it was lacking last time I showed it off so I spent the whole day working on the visuals of it.


Also another visual related thing to mention, I've coded a system that decodes a random string of letters into a word, I plan to use this when your selecting a enemy to target and the main menu screen to add a bit of spice to it.


Anyways thats the end of this part of the devlog, welcome back to MS.GAMEMAKER'S HALL OF IMAGES!!!!!


funny effect I made while learning shader's

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